Guerrilla路线 | ||
![]() Sentry(共5级) 增加一次射击时的子弹数(1/2/3/4/5),并增加持续时间(2/4/6/8/10秒) |
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![]() Ready(共5级) 加快你的装弹速度(8%/16%/24%/32%/40%) |
![]() Laser Sight(共5级) 提高自动机枪的准确度(10%/20%/30%/40%/50%) |
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![]() Willing(共5级) 提高护盾充能比例(15%/30%/45%/60%/75%)和充能延迟时间(-12%/-24%/-36%/-48%/-60%) |
![]() Onslaught(共5级) 杀戮技,杀一个敌人之后将会暂时提高枪械伤害(6%/12%/18%/24%/30%)和移动速度(12%/24%/36%/48%/60%) |
![]() Scorched Earth 给自动机枪增加多重火箭槽,每次发射22枚火箭 |
![]() Able(共5级) 对敌人造成伤害可以在(3)秒内每秒恢复(0.4%/0.8%/1.2%/1.6%/2.0%)生命值,不可叠加 |
![]() Grenader(共5级) 增加可携带手榴弹上限(1/2/3/4/5) |
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![]() Crysis Management(共5级) 你破盾被打破后获得额外的枪械伤害(7%/14%/21%/28%/35%)和近战伤害(6%/12%/18%/24%/30%) |
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![]() Double Up 给自动机枪增加一把枪,发射子弹也变为slag子弹, 其他类型子弹将对被影响的敌人造成额外伤害 |
Gunpowder 路线 | ||
![]() Impact(共5级) 增加枪械伤害(4%/8%/12%/16%/20%)和近战伤害(3%/6%/9%/12%/15%) |
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![]() Expertise(共5级) 增加换枪速度(14%/28%/42%/56%/70%)瞄准速度(14%/28%/42%/56%/70%)和瞄准时的移动速度(7%/14%/21%/28%/35%) |
![]() Overload(共5级) 提高Assualt Rifle的弹夹sjm载弹数(10%/20%/30%/40%/50%) |
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![]() Metal Storm(共5级) 杀戮技,杀掉一个敌人之后短时间内大幅度提升枪械射速(12%/24%/36%/48%/60%)并减小后坐力(15%/30%/45%/60%/75%) |
![]() Steady(共5级) 减少所有武器的后坐力(8%/16%/24%/32%/40%),并提高手榴弹伤害(5%/10%/15%/20%/25%)和火箭筒的伤害(4%/8%/12%/16%/20%) |
![]() Longbow Turret 自动机枪将使用长弓技能,可以使你向更远处部署自动机枪(10000%距离),并提高机枪的生命值(110%) |
![]() Battle Front(共5级) 你的机枪部署后,将提升你的枪械伤害(6%/12%/18%/24%/30%),近战伤害(6%/12%/18%/24%/30%)和手榴弹伤害(6%/12%/18%/24%/30%) |
![]() Duty Calls(共5级) 增加非元素伤害的枪械的伤害(5%/10%/15%/20%/25%)和射速(3%/6%/9%/12%/15%) |
![]() Do or Die(共5级) 使你濒死倒地时也可以扔手榴弹,并提高手榴弹和火箭筒伤害(10%/20%/30%/40%/50%) |
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![]() Ranger(共5级) 使你所有方面都加强 枪械伤害(1%/2%/3%/4%/5%) 准确率(1%/2%/3%/4%/5%) 暴击伤害(1%/2%/3%/4%/5%) 射速(1%/2%/3%/4%/5%) 弹夹容量(1%/2%/3%/4%/5%) 装弹速度(1%/2%/3%/4%/5%) 最大生命值(1%/2%/3%/4%/5%) |
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![]() Nuke 使你的自动机枪引发一次小型核爆 |
Survival路线 | ||
![]() Healthy(共5级) 提高你的最大生命值(6%/12%/18%/24%/30%) |
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![]() Preparation(共5级) 提高你的护盾上限(3%/6%/9%/12%/15%),并在护盾满时每秒恢复(0.4%/0.8%/1.2%/1.6%/2.0%)生命值 |
![]() Last Ditch Effort (共5级) 濒死倒地时提高枪械伤害(8%/16%/24%/32%/40%)和移动速度(14%/28%/42%/56%/70%) |
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![]() Pressure(共5级) 生命值越少,装弹速度越快(最多14%/28%/42%/56%/70%),护盾充能延迟越短(-12%/-24%/-36%/-48%/-60%) |
![]() Forbearance(共5级) 减少你所受负面效果(燃烧,腐蚀,触电,slag)的持续时间(-8%/-16%/-24%/-32%/-40%),并提高最大生命值(1%/2%/3%/4%/5%) |
![]() Phalanx Shield 给自动机枪增加一道护盾,阻挡敌方范围伤害,但使友方范围攻击通过,敌人移动和近战攻击不受影响 |
![]() Quick Charge(共5级) 杀戮技,杀掉一个敌人将使你的护盾在短时间内获得快速回复(1%/2%/3%/4%/5%)每秒 |
![]() Resourceful(共5级) 减少主动技:机枪的冷却速度(5%/10%/15%/20%/25%) |
![]() Mag-Lock 使你的自动机枪可以部署在墙上和天花板上 |
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![]() Grit(共5级) 使你有机会(4%/8%/12%/16%/20%)免疫对你的致死攻击并回复你的一半最大生命值 |
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![]() Gemini 使你能同时部署两架自动机枪 |
Gunlust路线 | ||
![]() Locked and Loaded (共5级) 装弹动作使你射速暂时提高(5%/10%/15%/20%/25%) |
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![]() Quick Draw(共5级) 加快你的换枪速度(7%/14%/21%/28%/35%)并提高所有枪械的暴击伤害(2%/4%/6%/8%/10%) |
![]() I’m Your Huckle Berry (共5级) 提高手枪的伤害(3%/6%/9%/12%/15%)和装弹速度(3%/6%/9%/12%/15%) |
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![]() All I Need is One (共5级) 换枪之后第一发子弹将造成额外伤害(8%/16%/24%/32%/40%) |
![]() Divergent Likeness (共5级) 双持同类型枪械时造成伤害(6%/12%/18%/24%/30%),双持不同类型枪械时获得额外准确度(6%/12%/18%/24%/30%) |
![]() Auto-Load 杀掉一个敌人将会给你所有非装备状态的武器自动装弹,在此效果生效之后换枪将获得Locked and Loaded效果(参见第一排) |
![]() Money Shot(共5级) 最后一发子弹将对敌人造成大量额外伤害(80%/160%/240%/320%/400%),弹夹小(于10)的枪效果值也较低,所有枪械有效 |
![]() Lay Waste(共5级) 杀戮技,杀一个敌人之后将会暂时提高射速(8%/16%/24%/32%/40%)和暴击伤害(5%/10%/15%/20%/25%) |
![]() Down not Out 倒地时也可以发动主动技Gunzerk |
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![]() Keep It Piping Hot(共5级) 主动技Gunzerk在冷却时,你将提高枪械伤害(5%/10%/15%/20%/25%),近战伤害(6%/12%/18%/24%/30%),手榴弹伤害(5%/10%/15%/20%/25%) |
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![]() No Kill Like Overkill 当你杀掉一个敌人,过量的伤害将被带到下一次攻击 |
Rampage 路线 | ||
![]() Inconceivable (共5级) 你射击时有机会不消耗弹药,生命值和护盾越低,概率越大(最高10%/20%/30%/40%/50%) |
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![]() Filled to the Brim (共5级) 增大弹夹(5%/10%/15%/20%/25%),并增大你的携弹量(3%/6%/9%/12%/15%) |
![]() All in the Reflexes (共5级) 提高装弹速度(5%/10%/15%/20%/25%)和近战伤害(4%/8%/12%/16%/20%) |
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![]() Last Longer(共5级) 提高Gunzerker持续时间(3/6/9/12/15秒) |
![]() I’m Ready Already (共5级) 提高Gunzerker冷却速率(5%/10%/15%/20%/25%) |
![]() Steady as She Goes Gunzerker时同时减少a9vg两把武器的后坐力(80%),另外子弹命中之后有机会同时提升你两把枪的准确率(30%) |
![]() 5 Shots or 6(共5级) 杀戮技,杀掉一个敌人之后有(5%/10%/15%/20%/25%)机会不消耗弹药并给弹仓增加子弹 |
![]() Yippee Ki Yay(共5级) 在Gunzerking期间杀掉敌人会使你增加持续时间(0.6/1.2/1.8/2.4/3.0秒) |
![]() Double Your Fun 在Gunzerker期间投掷手榴弹将会扔出两枚,第二枚不消耗存余 |
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![]() Get Some(共5级) 射击敌人会使Gunzerker冷却时间减少,此效果每3秒才能生效一次 (每次减少0.6/1.2/1.8/2.4/3.0秒) |
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![]() Keep Firing… 在Gunzerker时,按住扳机键时间越长,射速也会越快(最高88%),装弹速度也越快(最高25%) |
Brawn路线 | ||
![]() Hard To Kill(共5级) 提高你的最大生命值(4%/8%/12%/16%/20%)并给你少量生命恢复(每秒0.1%/0.2%/0.3%/0.4%/0.5%) |
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![]() Incite(共5级) 受到敌人攻击时暂时提高移动速度(6%/12%/18%/24%/30%)和装弹速度(5%/10%/15%/20%/25%) |
![]() Asbestos (共5级) 减少你所受负面效果(燃烧,腐蚀,触电,slag)的持续时间(-8%/-16%/-24%/-32%/-40%) |
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![]() I’m the Juggernaut (共5级) 杀戮技,杀掉一个敌人将使你短时间内减少受到的伤害(4%/8%/12%/16%/20%) |
![]() Ain’t Got Time to Bleed(共5级) 在Gunzerker时将会回复生命值,生命值越低效果越大(最高0.8%/1.6%/2.4%/3.2%/4.0%) |
![]() Fistful of Hurt 近战终极技,对敌人造成大量伤害并推倒,此技能有冷却时间(15秒),在冷却时间时,近战行为还是普通近战攻击 |
![]() Out of Bubblegum (共5级) 护盾被打破时将提升射速(7%/14%/21%/28%/35%) |
![]() Bus That Can’t Slow Down(共5级) Gunzerker时提高移动速度(10%/20%/30%/40%/50%) |
![]() Just Got Real 提升所有枪械的伤害,生命值越低效果越大(最高8%/16%/24%/32%/40%) |
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![]() Sexual Tyrannosaurus(共5级) 受到伤害时将获得5秒钟的生命值回复,此效果不可叠加(每秒回复最大生命值的0.4%/0.8%/1.2%/1.6%/2.0%) |
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![]() Come At Me Bro 使用主动技Gunzerker将会完全回复生命值,并嘲讽敌人,敌人会更倾向于攻击你,但你会在接下来几秒获得大量的伤害减免 |
Zer0(Assassin职业) | ||
![]() Decepti0n 主动技,产生一个全息假象,并隐身数秒.隐身时间越长,下次攻击伤害越高,但脱离隐身越早,冷却时间越短.(最高650%的近战伤害,最高200%的枪械伤害,最高250%的枪械暴击伤害) |
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Sniping路线 | ||
![]() Headsh0t(共5级) 提高暴击伤害(4%/8%/12%/16%/20%) |
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![]() Optics(共5级) 提高所有枪械的放大倍数(3%/6%/9%/12%/15%),受到伤害时瞄准也不会受到太大干扰(稳定12%/24%/36%/48%/60%) |
![]() Killer(共5级) 杀戮技,杀掉一个敌人将短时间提高你的暴击伤害(10%/20%/30%/40%/50%)和装弹速度(15%/30%/45%/60%/75%) |
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![]() Precision(共5级) 提高所有枪械的准确度(5%/10%/15%/20%/25%) |
![]() One Sh0t One Kill (共5级) 满仓弹夹的第一发子弹将造成额外伤害(12%/24%/36%/48%/60%) |
![]() B0re 你的子弹将会穿透敌人,如果打中了第二个敌人,将会造成大量伤害,火箭和特殊投射武器不受此效果作用.另外,在Decepti0n期间,你瞄准时将会高亮敌人的暴击部位 |
![]() Vel0city(共5级) 提升所有枪械的子弹速度(20%/40%/60%/80%/100%),伤害(3%/6%/9%/12%/15%)和暴击伤害(2%/4%/6%/8%/10%) |
![]() Kill C0nfirmed(共5级) 抬枪瞄准将会提高暴击伤害,抬得越久,效果越大(最高8%/16%/24%/32%/40%) |
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![]() At One with the Gun(共5级) 大幅度提升盲射精度(25%/50%/75%/100%/125%).并提升狙击枪的装弹速度(10%/20%/30%/40%/50%)和弹夹容量(1/2/3/4/5) |
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![]() Critical Ascensi0n 使用狙击枪造成暴击将会提高你的狙击枪伤害(5%/10%/15%/20%/25%)和暴击伤害(6%/12%/18%/24%/30%).此效果可叠加999次.如果一定时间内不再暴击,效果将会减弱 |
Cunning路线 | ||
![]() Fast Hands(共5级) 提高装弹速度(5%/10%/15%/20%/25%)和换枪速度(10%/20%/30%/40%/50%) |
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![]() C0unter Strike (共5级) 在被攻击后,你的下一次近战攻击将有机会造成大量伤害(50%/100%/150%/200%/250%) |
![]() Fearless(共5级) 被破盾后将提高你的枪械伤害(3%/6%/9%/12%/15%)和射速(5%/10%/15%/20%/25%) |
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![]() Ambush(共5级) 当从背后攻击敌人或攻击目标不是你的敌人时,将提高伤害(4%/8%/12%/16%/20%) |
![]() Rising Sh0t (共5级) 每次成功的远程或近战攻击将会短时间内提高伤害.此效果可叠加五次.高射速的武器可以更快的叠加,但慢射速的武器持续时间更久 (远程2%/4%/6%/8%/10%) (近战1.8%/3.6%/5.4%/7.2%/9%) |
![]() Death Mark 对敌人近战攻击将会标记他,使他受到其他来源的伤害增加(20%)(持续8秒) |
![]() Unf0rseen(共5级) 你的全息假象将在你脱离隐身时爆炸 (产生1/2/3/4/5级震撼伤害) |
![]() Innervate(共5级) 在Decepti0n激活期间,你将提升a9vg枪械伤害(2%/4%/6%/8%/10%),生命回复(0.8%/1.6%/2.4%/3.2%/4.0%)和移动速度(7%/14%/21%/28%/35%) |
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![]() Tw0 Fang(共5级) 每次发射都有机会(6%/12%/18%/24%/30%)打出两次 |
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![]() Death Bl0ss0m Decepti0n期间扔出苦无,苦无爆炸时产生随机的元素伤害.此技能不受Decepti0n伤害加成,但不会结束Decepti0n,同时也可以产生Death Mark效果. |
Bloodshed路线 | ||
![]() Killing Bl0w (共5级) 低生命值时sjm大幅度提高近战伤害(100%/200%/300%/400%/500%) |
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![]() Ir0n Hand(共5级) 提升你的近战伤害(3%/6%/9%/12%/15%)和最大生命值(3%/6%/9%/12%/15%) |
![]() Grim(共5级) 杀戮技,杀掉一个敌人将使你的护盾快速恢复(每秒0.7%/1.4%/2.1%/2.8%/3.5%)并使你的主动技冷却速率提高(1.5%/3.0%/4.5%/6.0%/7.5%) |
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![]() Be Like Water (共5级) 射击敌人将提高你下一次的近战伤害(6%/12%/18%/24%/30%),近战攻击敌人将提高你的射击伤害(4%/8%/12%/16%/20%) |
![]() F0ll0wthr0ough (共5级) 杀戮技,杀掉一个敌人将会短时间提高你的移动速度(8%/16%/24%/32%/40%),近战伤害(8%/16%/24%/32%/40%)和枪械伤害(6%/12%/18%/24%/30%) |
![]() Execute 近战终极技,当Decepti0n期间,敌人在你的准心范围内,你将可以做出特殊击杀冲刺造成大量伤害 (范围3米) |
![]() Backstab(共5级) 从背后攻击敌人时造成额外伤害(8%/16%/24%/32%/40%) |
![]() Resurgence(共5级) 使用近战攻击杀死敌人将使你回复生命值,你的生命值越低,回复的越多 (最多4%/8%/12%/16%/20%) |
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![]() Like the Wind(共5级) 移动时增加近战伤害(3%/6%/9%/12%/15%)和枪械伤害(3%/6%/9%/12%/15%) |
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![]() Many Must Fall 在Decepti0n期间近战杀死一名敌人将重新产生一个全息假象,使你重新隐身,并增加持续时间.此效果可连续作用 |
Maya(Siren职业) | ||
![]() Phaselock 主动技,将敌人锁在另一维度一段时间不能反击,不能被Phaselock的敌人将受到持续伤害(冷却时间13秒) |
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Motion路线 | ||
![]() Ward(共5级) 提高护盾上限(5%/10%/15%/20%/25%)降低护盾充能延迟(-8%/-16%/-24%/-32%/-40%) |
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![]() Accelerate(共5级) 提高所有枪械的伤害(3%/6%/9%/12%/15%)和子弹速度(4%/8%/12%/16%/20%) |
![]() Suspension(共5级) 延长Phaselock的持续时间(0.5/1.0/1.5/2.0/2.5秒) |
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![]() Kinetic Reflection (共5级) 杀戮技,杀掉一个敌人时间,短时间获得a9vg反弹子弹的技能,子弹会自动飞向附近的敌人,你获得少量伤害,只作用于子弹 |
![]() Fleet(共5级) 被破盾之后提高移动速度(10%/20%/30%/40%/50%) |
![]() Converge 你的Phaselock技能将会把附近敌人也吸到被作用的原始敌人范围并受到少量伤害 |
![]() Inertia(共5级) 杀戮技,杀掉一个敌人会使你的护盾快速充能(每秒0.8%/1.6%/2.4%/3.2%/4.0%)并提高装弹速度(10%/20%/30%/40%/50%) |
![]() Quicken(共5级) 提高Phaselock冷却速率(6%/12%/18%/24%/30%) |
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![]() Sub-Sequence(共5级) 当受你的Phaselock技能的敌人挂了之后有一定几率(20%/40%/60%/80%/100%)自动跳到下一个敌人 |
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![]() Thoughtlock Phaselock将不会锁定敌人,转而使敌人互相攻击,并延长持续时间(4秒)和冷却时间(3秒) |
Harmony路线 | ||
![]() Mind’s Eye(共5级) 提高暴击伤害(5%/10%/15%/20%/25%)和近战伤害(6%/12%/18%/24%/30%) |
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![]() Sweet Release (共5级) 当受你Phaselock的敌人挂掉时会产生(1/2/3/4/5)生命球治疗你和你的队友,生命值越低效果越好(最高15%) |
![]() Restoration (共5级) 朝你的队友开枪可以治疗他们(伤害值的6%/12%/18%/24%/30%转化为生命值),同时提升你的最大生命值(3%/6%/9%/12%/15%) |
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![]() Wreck(共5级) 当Phaselock一个敌人以后,将会提高你的射速(10%/20%/30%/40%/50%)和伤害(6%/12%/18%/24%/30%) |
![]() Elated (共5级) 当Phaselock作用在一个敌人时,你和你的队友回复生命值(每秒1%/2%/3%/4%/5%) |
![]() Res 你可以对一个倒地的队友使用Phaselock来立即复活他 |
![]() Recompense(共5级) 当你受到伤害时,攻击你的敌人有机会(10%/20%/30%/40%/50%)受到同等伤害 |
![]() Sustenance(共5级) 你会持续的恢复生命值,当前生命值越低幅度越大(每秒0.4%/0.8%/1.2%/1.6%/2.0%) |
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![]() Life Tap(共5级) 杀戮技,当你杀掉一个敌人,你可以从你伤害的敌人处偷取生命值(1.2%/2.4%/3.6%/4.8%/6.0%) |
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![]() Scorn 近战终极技,会扔出一个slag之球对附近敌人造成持续伤害.此技能有冷却时间(18秒),当处于冷却期时只仅需普通近战攻击 |
Cataclysm路线 | ||
![]() Flicker(共5级) 提高你sjm枪械元素攻击的概率(6%/12%/18%/24%/30%) |
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![]() Foresight(共5级) 提升所有武器的弹夹容量(4%/8%/12%/16%/20%)和装弹速度(5%/10%/15%/20%/25%) |
![]() Immolate(共5级) 在你倒地时你的子弹将造成(10%/20%/30%/40%/50%)额外火焰伤害 |
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![]() Helios(共5级) Phaselock一个敌人将对附近敌人产生(1/2/3/4/5级)爆炸伤害 |
![]() Chain Reaction (共5级) 当你Phaselock一个敌人时,发出的子弹将有几率(8%/16%/24%/32%/40%)跳跃到附近的另一个敌人 |
![]() Cloud Kill 射击一个敌人将产生酸云,对附近的敌人产生腐蚀性伤害,一次只能产生一个(持续时间5秒) |
![]() Backdraft(共5级) 你的近战攻击将造成额外火焰伤害,如果你被破盾,将产生热爆,对附近敌人造成(1/2/3/4/5级)伤害,必须等护盾完成充能才会产生下一次爆炸 |
![]() Reaper(共5级) 如果敌人的生命值多于50%,你将对他造成额外伤害(8%/16%/24%/32%/40%) |
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![]() Blight Phoenix(共5级) 杀戮技,当你杀掉一个敌人,将会在一段时间内对附近敌人造成火焰和腐蚀性持续伤害,该伤害取决于你的等级和此技能等级 |
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![]() Ruin Phaselock现在会slag,电击,腐蚀附近的敌人 |
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